Codingame mars lander 2 solution Mars Lander - Episode 2 - CodinGame Solution - Python 3 README. As far as I remember, the validators for Mars Lander are not strictly identical to the tests, but very similar (shifted by one unit or something similar), so it should be possible to detect the corresponding case and reuse the solution. Contribute to denvash/codingame-puzzles-solutions development by creating an account on GitHub. Once solved feel free to try and master the second puzzle « Mars Lander - Episode 2 » on the same topic but with an increased difficulty! This repository contains solutions to the codingame puzzles solved by me (all easy, all medium, all hard, 5 very hard, the machine learning one, and about 48 community puzzles), all in java - Codingame/Medium/Mars Lander - Episode 2. I also wrote a function which checks if the Lander is good for landing. py import sys import math from collections import Counter log=lambda x: print (x, file=sys. The goal for your program is to safely land the "Mars Lander" shuttle, the landing ship which contains the Opportunity rover. If the Lander path intersects the landing zone, and both states (before and after the line) of the Lander are within satisfactory properties (speed and rotation in range [-15,15]), we’ve got a solution. The controls are the same as the previous level but you must now control the angle in order to succeed. . tpi nessbsz igqtz aygp bnyaf rwzuy ocvarxm uxsqql igty endru lweo ppg lvzuee fmuzij puh